Principles of
Instructional Message Design
Edi Sukmara
Instructional
Message Design refers to the manipulation and planning of signs and symbols
that can be produced for the purpose of modifying the cognitive, affective or
psychomotor behavior of one or more persons. As such, it involves the
application of perception theory, learning theory, communication theory, and
systems theory to the design and evaluation of instructional media. Fleming and
Levie (1993) define instructional message design as, “the process of manipulating, or planning for the manipulation of,
a pattern of signs and symbols that may provide conditions for learning.”
Instructional message design has some principles. Some of them are
summarized into these points; 1) readiness and motivation, 2) attention device
direction, 3) repetition, 4) students’ active participation, 5) feedback, and
6) eliminating irrelevant medium.
1.
Readiness
and motivation
Students
usually feel ready to learn what is more familiar with his cognitive
experience. To bring readiness in the instructional design, the teacher should
present what has been familiar with the students’ life. It means, the teacher
will begin the lesson with the concrete materials, not the abstract ones. This
familiarity will eventually arouse motivation on students’ mind.
2.
Attention
devices direction
Message design
should attract students’ attention during the process of teaching and learning.
Instructional message designer can use critical color and shade which are
different from others. He or she may create differences in visual elements.
This can be in the form of different sizes, textures, colors, orientations, or
anything that sets off an element from the rest of the page.
Caption also
can direct attention, help interpretation and increase retention. In this case,
message designer should include captions on each illustration presented in the
media. The uncaptioned illustration will be ambiguous and cause confusing
interpretation from the students’ mind.
3.
Repetition
Repetition of
elements, such as fonts, colors and shapes, creates a uniformity that promotes
design harmony. It has long been known how a single font or color conveys a
feeling and emotion. Without the unity that comes from repetitive elements, a
learner will received mixed signals and struggle to find organization within
the piece.
4.
Students’
active participation
Instructional
message design should consider students’ active participation when it is
applied in the classroom. This can be done by avoiding certain potential
threats in the media that may bear rejection from the students. According to
the behavioral research, our mind has a mechanism called perceptual defense
that reduced our ability to perceive things we dislike or consider threatening.
Therefore, the teacher should handle potential threats positively so it can
arise students’ active participation in the process of teaching and learning.
5.
Feedback
Feedback rate indicates the extent
of the teaching success. A good instructional media will motivate the students
to give any feedback.
6.
Eliminating
irrelevant medium
In designing
instructional message, we have to refer to the principle saying, “simpler is
better, less can be more.” The more information is exposed, the less the
students will get it. Therefore, it is important for the designers to eliminate
any irrelevant mediums. The use of irrelevant medium can cause cognitive
overload. When it occurs learners may become disengaged, unmotivated, confused
and even not interested.
Bibliography
Fleming, Malcolm and Levie, W. Howard. Instructional
Message Design: Principles from the Behavioral and Cognitive Sciences. Educational Technology Publications:
Englewood Cliffs, NJ, 1993.
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