Animation is the process of making the illusion of motion and the illusion of change. Animation
comes from the Latin word Animare, which means to give life or to give soul.
Learning animation is like learning a new language – the language of new media
and the language of modern life. The language relates to the Internet, games
and films and it plays a significant part in the lives of children and young
people of today.
The popularity of using animations to help learners understand and remember
information has greatly increased since the advent of powerful
graphics-oriented computers. This technology allows animations to be produced
much more easily and cheaply than in former years. Previously, traditional animation required specialised labour-intensive
techniques that were both time-consuming and expensive. In contrast, software
is now available that makes it possible for individual educators to author their own animations without the need for specialist
expertise. Teachers are no longer limited to relying on static graphics but can
readily convert them into educational animations.
The Teaching with
Animation Guide has been made to enable the teachers to explore and be
acquainted with the technological and audiovisual communication specific
resources of animation techniques and use them in the classroom. The guide
provides you, as a teacher, with a tool that makes you capable of teaching by
the use of animation.
In this guide you will
find a step by step guide to do mainly computer-assisted animation and
everything you will need to get you started to teach with animation. You will
find advice on how to create a good story, make a storyboard on how to shoot
and edit your animation. Furthermore, there are examples of how animation has
previously been used in a teaching environment as well as suggestions on how to
use animation.
There are short
descriptions and practical examples of the different animation techniques. You
will find technical support on how to set up your equipment, how to choose
software and how to make a sound. Finally, you will also get an overview of the
history of animation.
Animations may lack educational effectiveness if target
learners can not process
the presented information adequately. For example, it seems that when the
subject matter is complex, learners may be overwhelmed by animated
presentations. This is related to the role of visual perception and cognition in human information processing. Our human perceptual and cognitive systems
have limited capacities for processing information. If these limits are
exceeded, learning may be compromised. For example, the pace at which the
animation presents its information may exceed the speed at which the learner
can process it effectively. The accompanying animation (part of a pumping
system) is problematic for this reason.
Reference
www.animwork.dk/twa/
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