RATIH WIJAYANTI
1507042024
In
this digital age of time, today millions and millions of people worldwide are
mobile-phone subscribers. A perusal of the literature shows the use of mobile
phones in different educational and social settings including restaurants,
public transportation, movie theaters, streets and classrooms.
DEFINING MOBILE
LEARNING
Trifonova
and Ronchetti (n.d) states that (M- learning) mobile learning is “e-learning
through mobile computational devices. Generally speaking, by mobile technology
we mean all mobile devices that include Personal Digital Assistance (PDA),
digital cell phones and IPOD. These devices are “small, autonomous and
unobtrusive enough to accompany us in every moment in our every-day life, and
that can be used for some form of learning”.
They
can be very helpful and useful for us in many different ways. For example, they
allow interaction with people, via voice and through the exchange of written
messages, still and moving images. Further to this, they are good tools for
assessing content, which can be stored locally on the device or can be reached
through interconnection. ( Trifonova and Ronchetti(n.d)).
MOBILE LEARNING, ADVANTAGES AND DISADVANTAGES
Among
all modern communication devices, mobile phones are the most powerful
communication medium even richer than email or chat as it can act as a learning
device despite its technical limitations. With such a learning device the
learner controls the learning process and progress in his/her own space based
on his/her cognitive state.
Learning
through the computer or e-learning enables the learners to learn in a
non-classroom environment when they are at home in front of their personal
computers online or offline. However, learning through the mobile phone or
m-learning provides the learners with the opportunity to learn when they are in
the bus, outside or at work doing their part-time jobs. In fact, they can learn
every time and everywhere they are.
Two
main characteristics of mobile devices are portability and connectivity. As for
connectivity, designing the mobile system must have capability of being
connected and communicated with the learning website using the wireless network
of the device to access learning material ubiquitously including short message
service (SMS) and mobile e-mail. Portability enables learners to move mobile
devices and bring learning materials.
Klopfer
and his colleagues state the following properties of mobile devices: 1)
portability: such devices can be taken to different places due to small size
and weight; 2) social interactivity: exchanging data and collaboration with
other learners is possible through mobile devices; 3) context sensitivity: the
data on the mobile devices can be gathered and responded uniquely to the
current location and time; 4) connectivity: mobile devices can be connected to
other devices, data collection devices, or a common network by creating a
shared network; 5) individuality: activities platform can be customized for
individual learner .
The
widespread influence of the market increased the popularity of the mobile
phone, and this fulfills the need of teachers to provide tools and software for
the learners in teaching contexts. Moreover, comparing with other wireless
devices such as laptop computers, mobile phones are rather inexpensive having
functions as Internet browsers available in most devices. With such inexpensive
devices accessible to even the poorest areas and having the functionalities of
e-mail or SMS, it is now possible to transfer information to and from mobile
phones between instructors and learners without any difficulty.
Although
learning service through mobile devices has some advantages, it has its own
constraints as small screen, reading difficulty on such a screen, data storage
and multimedia limitations, and the like. Many of the mobile phones are not
designed for educational purposes. That is, it is difficult for the learners to
use them for the task given by the teachers to be carried out. This is partly
due to the initial design of such devices, and partly due to non-existence of
such developed mobile phones. However, those devices which are appropriate for
specific learning tasks are too expensive for most of the learners to buy. Thus,
teachers should be aware of what kinds of tools learners have, and then set to
chose or adapt resources compatible to such tools.
In
an experiment, Stockwell demonstrated that the learners found the activities
take too long to complete on the mobile devices, and consequently, some of them
preferred to use their PCs to do their assigned tasks. In that experiment many
learners indicated from the outset that they did not intend to use the mobile
phones for doing their tasks because of the cost of Internet access, the screen
size, and the keypad.
EXAMPLES OF MOBILE LEARNING
Wireless
communication technology are applied to many fields such as GPS navigation,
wireless monitoring system as well as learning various materials including
learning language skills. Mobile learning can take place either within the
classroom or outside it. In the former case, mobile phones possessing
appropriate software are very effective in collaborative learning among small
groups. Although this type of learning has nothing to do with the mobility
property of such devices, it provides the learners with the opportunity of
close interaction, conversation, and decision-making among the members of their
group due to the specific design of the learning activity on mobile phones. These
types of interaction among learners and their physical movement can hardly be
achieved when desktop or laptop computers are to be used.
Mobile
learning technology is more useful for doing activities outside the classroom.
Such activities enable learning to be more directly connected with the real
world experiments. Moreover, learning through mobile phones outside the
classroom has the advantage of better exploiting the learner's free time; even
the students on the move can improve their learning skills.
SMS-based
learning is another development in the use of wireless technologies in
education in which receiving wanted text messages supports learning outside of
classroom and helps learners benefit from their teacher's experimentation with
mobile technology.
Game-based
learning is another theme for mobile learning in which learning materials are
so designed to be integrated with aspects of physical environment. In such
environments, learning activities are facilitated using the mobile technology
which serves as a link between the real world of knowledge and the visual world
of the game. Time Lab, for instance, is a game about climate change and its
effects. Players succeed to get information about the introduction of possible
new environmental laws via their mobile devices in different locations as they
progress in the game. They will later discuss the results of the game in the
classroom.
The
m-learning games can also be used to teach second language skills such as
vocabulary, pronunciation, grammar, listening and reading comprehension and
spelling. According to Canny, cell phones offer an ideal platform for learning
since they are ubiquitous, affordable, compact and wireless.
For further information about mobile learning,
see the mind mapping below :
MOBILE-ASSISTED
LANGUAGE LEARNING (MALL)
When,
in 1973, the mobile devices were invented for the first time, no one ever
thought some day they would become an important part of routine life. As soon
as the mobile phones became a crucial part of our lives, there felt a need for
using them in language learning tasks.
These
days mobile devices such as PDAs, phones, and other handheld devices, are used
everywhere for doing everything ranging from voice calling to making short
message, video chat, listening to audio (Mp3, Mp4, Mpeg), web surfing, shopping,
and the like. Apart from these benefits, mobile devices have increasingly grown
toward becoming tools for education and language learning, and all its users
from teachers or students are getting used to this environment to make
education as ubiquitous as possible. Moreover, the emerging of internet made
open and distance learning a means of receiving education from all parts of the
world. In a short period, the attractiveness of distance learning led to the
realization that various mobile devices provide a very effective resource for
education. This way, many researchers tried to make mobile devices a rich
resource for teaching and learning. It was, in fact, a challenging affair to
cover learning tasks by a mobile phone.
MALL
deals with the use of mobile technology in language learning. Students do not
always have to study a second language in a classroom. They may have the
opportunity to learn it using mobile devices when they desire and where they
are. As learning English is considered a main factor for professional success
and a criterion for being educated in many communities, providing more
convenient environment for people to learn English is one of the strategic
educational goals towards improving the students' achievement and supporting
differentiation of learning needs.
There
are many researches and developments towards the use of wireless technology for
different aspects of language learning. In the following lines it has been
tried to demonstrate the benefits of using mobile phones in learning English as
a second language. Areas of mobile-based language learning are diverse among
which the most common ones are vocabulary, listening, grammar, phonetics,
reading comprehension, etc.
References
Al Aamri, Kamla Suleiman. 2011. The Use of Mobile Phones in
Learning English Language.
Canadian Journal on Scientific & Industrial Research Vol. 2,
No. 3.
Huang, C. and P. Sun. (2010) “Using mobile technologies to support
mobile multimedia English listening exercises in daily life”. In: The
International Conference on Computer and Network Technologies in Education
(CNTE 2010), At: http://cnte2010.cs.nhcue.edu.tw/
Klopfer, E.; K. Squire, and H. Jenkins. (2002). "Environmental
Detectives: PDAs as a window into a virtual simulated world." In:
Proceedings of IEEE International Workshop on Wireless and Mobile Technologies
in Education. Vaxjo, Sweden: IEEE Computer Society, pp. 95-98.
Kukulska-Hulme A. and L. Shield. (2008). “An Overview of Mobile
Assisted Language Learning: Can Mobile
Devices Support Collaborative Practice in Speaking and listening?”
http://portal.acm.org/citation.cfm?id=1520087, accessed on December, 19th 2016.
Kukulska-Hulme. A. (2009). “Will mobile learning change language
learning?” ReCALL 21(2), pp.
157-165.
Microsoft research program. (2010).
At:http://research.microsoft.com/enus/collaboration/papers/berkeley.pdf,
accessed Jul. 2010.
Quotations .(n.d).Mobile Phones In The Classroom- Saint Or Sin?
Retrieved on December 19th 2016 from http://web.mac.com/mediamama/GovanHighSchool/Mobile_P
hones.html
Tayebeh Mosavi Miangah and Amin Nezarat. 2012. Mobile-Assisted
Language Learning. International Journal
of Distributed and Parallel Systems (IJDPS) Vol.3, No.1,DOI :
10.5121/ijdps.2012.3126.
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